KeyShot Forum

Technical discussions => General discussion => Topic started by: Alberto on April 13, 2019, 12:25:44 AM

Title: Gemstone with advanced material
Post by: Alberto on April 13, 2019, 12:25:44 AM
Hi everyone. After been using vray for matrix for years , in my company we've decided to give a try to keyshot searching for a faster render,

keyshot , for us , is very intuitive and fast software . Lighting and materials are very easy to setup.

One thing doesn't convince us much is the gemstone material . I mean, I know that this has a lot to do with light/hdri, still , bigger stones are just not getting close to a real gem.

I've got great result using the advanced material , with a good use of refraction map.

There is a problem that I wasn't able to solve. With   advanced material I can't set abbe and , most important, ignore intersecting geometry.

Any body knows how this to options can be added to advanced material ?

If anybody interested in this seasrch I'm happy to share my achivments.

Thanks, bye
Title: Re: Gemstone with advanced material
Post by: RRIS on April 18, 2019, 05:02:37 AM
For Abbe numbers, try the dielectric material.. enable diffraction and enter the abbe number there.

Not sure if there's anything you can do about intersecting geometry though.
Title: Re: Gemstone with advanced material
Post by: Trend14 on May 01, 2019, 04:27:40 AM
Nope,i dont think there's any way for so called intersecting geometry.Dielectic material,umm may be a good idea but again refractive index becomes a major concern here www.myschoolbucks.com (https://www.myschoolbucks.xyz/)
Title: Re: Gemstone with advanced material
Post by: richardfunnell on May 01, 2019, 11:24:47 AM
The standard gem material has a checkbox for "Ignore Intersecting Geometry" and includes IoR and Abbe/dispersion control.