KeyShot Forum

Technical discussions => Materials => Topic started by: jblaze on August 08, 2019, 07:32:08 AM

Title: Recreate material from a video
Post by: jblaze on August 08, 2019, 07:32:08 AM
Guys,
I came across this video (https://www.youtube.com/watch?v=B_aDHxHM3ZA) and I was wondering if you could help me recreate the rock material. As you can see it's not "flat" and has "peaks and valleys" :). I believe that it could be done with the displacement feature introduced in KS8 but  I don't know how to do it. I've checked the KS library for rock materials but there aren't any (there are only few in the cloud library).
I would really appreciate any advices how to start and proceed further.
Thank you!

PS Just out of curiosity - is there a way to recreate the liqud cement shown in the video.
Title: Re: Recreate material from a video
Post by: RRIS on August 08, 2019, 08:12:42 AM
Have a look at Quixel Megascans, Poliigon or some other texture sites. They have texture packages including displacement maps (and sometimes premade geometry as well).
As for the cement, you'll need a particle simulation for that, Blender has all you need to create such an animation. You can then import it Keyshot and render there (or from within Blender).
Title: Re: Recreate material from a video
Post by: jblaze on August 09, 2019, 02:49:30 AM
RRIS, thank you for your reply.
I've followed your advice and downloaded a Quixel rock texture (https://quixel.com/assets/smokagcp) to play around. So far I haven't used texture packages and as you can see from my results I didn't do a good job :).
I would appreciate if you could help me with the texture mapping process and the fine tuning. Attached is the bip file if it's easier to tweak it.
Thank you!

Title: Re: Recreate material from a video
Post by: RRIS on August 09, 2019, 05:21:06 AM
I would recommend using a 'color to number' node between each texture and material, so that you can adjust the white/black points per texture. These textures are made for a pbr workflow, you need to make some adjustments to them to make them work properly in Keyshot.
Have a look at this video tutorial by Esben Oxholm, he uses Poliigon texture maps, but the same goes for Quixel.
https://www.youtube.com/watch?v=tdSYRFUWDRk (https://www.youtube.com/watch?v=tdSYRFUWDRk)
Title: Re: Recreate material from a video
Post by: Eric Summers on August 09, 2019, 01:16:45 PM
Without looking at your KS scene, I'd hazard a guess that your lighting is fairly even. If that's the case, I would suggest working on a higher contrast environment. That way you can get some deep shadows and brighter highlights.