I'd like to make clear bubbles suspended in a transparent tinted material.
I did a forum search, and found this thread:
It mentioned using a texture map to create the bubbles in the material, does anyone have any insight into this? What type of texture map would I need? Anyone have some examples handy?
Search Google Images for condensation. That may be a good start.
Thomas- thanks. I'll give that a shot tomorrow morning. If I make any progress I'll post up my results.