KeyShot Forum

Technical discussions => Animation => Topic started by: IanBurgess on August 20, 2012, 03:48:17 am

Title: Can I re-use the jpeg joiner to create a new keyshot animation?
Post by: IanBurgess on August 20, 2012, 03:48:17 am
Hi,

I'm struggling to maintain my chosen model size when rendering an animation.

Everytime I position the model in the modelling window to the size I desire followed by render animation the model is reduced in size.

I've rendered the model but it is too small in the animation, the render process took the whole weekend to do, I can crop all the images down using a batch process in Photoshop, however, I can't seem to find the function in Keyshot to join the jpgs back together to create a new movie, is this option possible?

Title: Re: Can I re-use the jpeg joiner to create a new keyshot animation?
Post by: cubicart on August 20, 2012, 02:45:51 pm
I think you would need something like QuickTime for that.
Title: Re: Can I re-use the jpeg joiner to create a new keyshot animation?
Post by: guest84672 on August 21, 2012, 08:02:00 am
Yes - you can't create a movie file with the frames you've already created. Why is the model so small in the animation? Didn't you use the preview function to see what you'll get?