hi,
here is my VR of our stove "Jazz":
http://www.keyshot.com/vr/Andi/Jazz/Jazz.html
Thank you for your submission, Andi!
Hi Techdoku,
Thanks for posting your Jazz stove VR animation. I like how you captured the flame on a plane to quickly communicate "stove". While twisting it, though, I was thinking: "it's too bad there isn't a way to somehow animate the flame as you rotate it, to give it a little more life". Then I thought: "I wonder if you could do it through "lenticular" FX, like they'll do on DVD jackets, childrens books, or even collectible drinking cups". Maybe a 2 or 3 image lenticular flame that would 'flicker' as you rotate?
hi br33ttj,
thank you for your comment.
this is exactly the thing I was thinking of, but I do not know how to realise it in ks!
we will do vr`s with all of our stoves and an lenticular FX on the flames would be amazing.
has anyone an idea, how to do that?
http://en.wikipedia.org/wiki/Lenticular_printing
http://en.wikipedia.org/wiki/Lenticular_lens
If this works, it'll be awesome for sure :)
PS: I attached a quick test I did. You have the ksp for it and in the rar file are the same ksp + a psd for the texture.
This is fun :D
Obviously, tesselation quality on the imported lens is critical for this type of stuff.
Perhaps you'll want to import your stove with normal tesselation quality. Then in a different file import the lens with high quality, then merge the 2.
wow!
this is a great base to work with. the idea is absolutly right.
i tried it with the fire but i cant get the stripes cutting through in ps like you did with the "key" and shot".
i am also not sure if it will look realistic with when the bump in the fire (lenticular_lens)
maybe i am a little bit overstrained :o
Quote from: PhilippeV8 on December 18, 2012, 11:20:39 PM
http://en.wikipedia.org/wiki/Lenticular_printing
http://en.wikipedia.org/wiki/Lenticular_lens
If this works, it'll be awesome for sure :)
PS: I attached a quick test I did. You have the ksp for it and in the rar file are the same ksp + a psd for the texture.
This is fun :D
Very clever experiment! ;)