we have done a fotoshooting of different stones.
one pics (tif) has 30MB and a very high resolution. it is in original size!
but when i import it as a texture on the model it is to small, so i have to scale it up, what i do not want because that makes the structure bigger as it is.
why is the imported texture not 1:1 in original size?
the same is with labels. I have a label with 38mm lenght - imported in ks3 it is much too big (scale is on 1) if I set the scale to 0 the label is gone, so i have to guess how big it is (scale 0,17).
We will improve this in KeyShot 4.