This is a tip on how I made the water animation in Newton's Cradle. I hope it will be useful for you.
1- Create a plane with a geometry surface of the water as you see it in the animation (a real water surface).
2- Make the surface big enough so you can animate its position in the Y and Z axis with a little bit of Y rotation.
3- let the surface fit the area where you want the water to be seen.
4- Use a proper nice environment (reflection helps a lot for a realistic look)
Enjoy!
Abed
http://imageshack.us/photo/my-images/211/5ejllkehtpaeegmspobluw.mp4/ (http://imageshack.us/photo/my-images/211/5ejllkehtpaeegmspobluw.mp4/)
Very nice! That's a great effect, I was wondering how it was done :)
Now it makes sense that you created the water geometry (instead of using the procedural bump), because I can see the waves having an effect on the edge of the pool instead of being flat. Thank you for sharing!!!
yes, thanks for sharing Abed, this is indeed a very nice effect.