Hello guys,
i have this following problem.
If i work in Keyshot and put all the textures on my model, it renders in realtime (yeah). It looks very good and sharp und the color are soo beautiful.
But when i click on render and set the "good " preset on and take ".tif"
i get a bad render, where the colors and the object is not sharp. Why the hell, in real time, it is a better quality as in the output?
What can i do? For me it takes a long time to render, because of my computer, but thats not the problem, when i cant get a very high quality render.
Waited now for 2 hours and got a render, wich is not sharp and the colors are little bit blur -_-
80% of the time I don't bother to render. If I'm happy with the quality and size of real-time image after it has rez'ed up, hit Render > Save Screen Shot. I've set up my preferences for Screen Shot format to PNG, quality = 100. IMHO, no reason to take more time than necessary if you're happy with the real-time render.
Now, if you want a larger output, render layers, alpha channel - you'll need to render rather than save screen shot. Try setting your render to Max Time with perhaps 8 minutes. That's what I normally use when I render.
Ed
Also keep in mind that the "offline renderer" has the pixel blur set to 1.5 which will apply a small blur to the picture.