Selectively turn off cast shadows for floating geometry.

Started by OccultMonk, October 16, 2016, 10:16:50 AM

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OccultMonk

Is there a way to turn off cast shadows for certain objects? I use a lot of floating geometry for example for indented screws. This is "faked" geometry, so these objects should not cast shadows. This is a very important feature to me.

LayC42

IMHO it can be quickly solved with two renders (shadows on / off) and then use a graphic tool with two layers and some mask or eraser work.
quick and dirty.

bdesign

Hey OccultMonk-

I've got a Material Graph node network for toggling cast shadows on/off. Check out my forum post here: https://www.keyshot.com/forum/index.php?topic=13052.0 (reply #3).

Eric

LayC42

Okay Eric, you're right. I forgot the surface backside mask. That would help.

OccultMonk

Quote from: bdesign on October 16, 2016, 11:16:59 AM
Hey OccultMonk-

I've got a Material Graph node network for toggling cast shadows on/off. Check out my forum post here: https://www.keyshot.com/forum/index.php?topic=13052.0 (reply #3).

Eric

Does that only work for area lights or also HDRI? I tried it but it does not seem to affect HDRI shadows.

bdesign

Yes, it should affect HDRI shadows if set up correctly.

Eric