Manually specify Camera position and orientation

Started by catuser, August 24, 2012, 06:27:47 AM

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catuser

I am new to keyshot.  Is there a way I can manually enter camera location and orientation.  I want to simulate drivers view for different size drivers and eye location is very important in my simulation so.


KeyShot


ralphzoontjens

Has this feature been added in Keyshot 4? I didn't see it in the webinar yesterday. It would be very helpful.

Chad Holton


DriesV

#5
Will absolute camera controls in KS4 be rolled out as they are now in the beta version?
I am finding them a bit awkward to use (more specifically direction & up vectors). Position (x,y,z) in scene length units is already working well ;), but rotation (pitch,roll,yaw) in degrees would seem a more natural approach for pivotting the camera.

Just my humble piece of feedback... :D

Dries

guest84672

You could switch back to the spherical coordinates for that?

DriesV

Quote from: Thomas Teger on January 30, 2013, 11:21:42 AM
You could switch back to the spherical coordinates for that?

Mm, yes. That's actually right. :D
Why didn't I think of that myself... :o

Dries