Morph animation not working

Started by crea8ivemind, March 24, 2020, 03:30:52 AM

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crea8ivemind

Hi, my 3dsmax animation file have morph animation. When I export .FBX and recheck in 3DsMax, its working fine. But the same is not working in Keyshot 8. Any solution?
Thanks in advance.

Eric Summers

You'll need to export an Alembic (.abc) file to bring an animation from 3DS into KeyShot.

richardfunnell

Actually, the best solution should be the 3ds Max plugin. You can find it here: https://www.keyshot.com/resources/downloads/plugins/

The plugin supports deformations without needing to export a neutral file type.