Light Material problem In KeyShot

Started by luca_061088, December 01, 2014, 11:17:30 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

luca_061088

Hi Guys

I've a problem with the Lights Material in KeyShot

I've attach to this post two image show a light setup, but on the other material i've have always a white dots, I dunno why, i'm trying different solution but with no resaults
Can anyone help me with light material?

The light 3D part is a Neon with, base, plastic/glass part, and inside, a tube simulating the NEON. I've applyed to the base a white plastic material, to the plastic/glass part i've applied a diffure white material, and to the tube simulating the neon i've applyed a diffuse point light, and i've try an are diffure light. but in every case, i've have the white dots on the other material and the light is too heavy, also if i turn down a little bit the intensity.

Thanks to all
Luca

thomasteger


luca_061088

Yes, it's a problem of this release?

Thanks
Luca