Issue with Opacity Fades rendering properly

Started by Justin M, May 04, 2015, 05:34:21 AM

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Justin M

Windows 7 64bit
Keyshot 5.2.10   
Maya 2015

I'm rendering a turntable of an engine that fades on different levels of opacity.  Everything else seems to fade just fine besides the internal components that are rendering blotches/fragments. I've increased the ray bounces and it still occurs. Any ideas?


Justin M

Figured it out. The geometry was too close together inside, almost overlapping, just deleted what wasn't being seen and now its good.