Author Topic: Graph Editor and Multi Material Type Labels  (Read 932 times)

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Offline Despot

Graph Editor and Multi Material Type Labels
« on: May 11, 2015, 01:56:57 pm »
Hey Guys

This is my first test using new features in the KeyShot 6 Beta...

All materials you see, including the floor with puddles were built using the Graph Editor and Multi Material Labels

No post whatsoever

Thanks for looking, and thanks to Luxion for allowing me this opportunity to test KS6

Cheers

Offline TpwUK

Re: Graph Editor and Multi Material Type Labels
« Reply #1 on: May 11, 2015, 04:56:17 pm »
Impressive shot J - Love the puddles, looks like dirty car oil, big thumbs up from here buddy

Martin

Offline Despot

Re: Graph Editor and Multi Material Type Labels
« Reply #2 on: May 11, 2015, 08:40:58 pm »
Thanks Martin... would have been nice to get some feedback from Luxion though  :-\

J

Offline Josh3D

Re: Graph Editor and Multi Material Type Labels
« Reply #3 on: May 13, 2015, 08:29:40 am »
Looks great! Same knife I have but red :)

The puddles are the multi-material label?

Offline Despot

Re: Graph Editor and Multi Material Type Labels
« Reply #4 on: May 13, 2015, 09:18:10 am »
Hey Josh

Yes, the puddles are a Multi Material Label

Glass is the actual material and the distressed floor is a rough plastic label with holes cut out for the puddles...

Simple as that really

J