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BMW M5 F10 '14

Started by Alang7™, December 05, 2015, 06:50:12 PM

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Alang7™

Heyoo guys :)

New rendering, this time with a car. BMW, of course. I hope you like it! :)



High Quality: https://www.flickr.com/photos/alang7/23182885179/

Behance: https://www.behance.net/gallery/31853977/BMW-M5-F10-14

Opinions ? :)

TpwUK

Nice start Alang7 - get a bit closer to the model and put a radiator type material behind those lower grills and it won't be far off :)

Martin

Alang7™

Hey Martin, thank you dude. For the radiator, i just added an aluminum material. It's not good ? :)

TpwUK

The aluminium looks too bright (for me) so if you're not going to do close ups of that area, just throw a rough anodised black material on there instead, see if it looks better for you :)

Martin

Alang7™


Alang7™


Will Gibbons

I can't decide which background I like better. I think I like this one because you see both black and white tones in the architecture and car as well. I like that the 2nd one is closer and I like the darker material applied to the grille as well.

Alang7™


TpwUK

That's looking much better Alang7 :) If you're not bored of it yet, darkening the material on those grill backings will allow you to throw extra light into that area to get details on tyres and light clusters etc when viewed from different front quarter angles. It does not need to be a strong light, rather one that suggests ambience ... Hope that makes sense.

Keep pushing it that little bit more and you'll have a master-piece :)

Martin

Alang7™


Alang7™

Hey guys, i'm trying to doing something with full 3D scene, and of course i'm using "Point Light". But as you can see, there's some strange effects.

I'm sorry for the little photo, but i'm too lazy for doing the full rendering.  :P