Author Topic: Local axis orientation in K6  (Read 1810 times)

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Offline hazer

Local axis orientation in K6
« on: February 14, 2016, 08:36:08 am »
Hi all,
at the moment I'm testing Keyshot 6 animations and i think it has the same problem as Keyshot5 after rotation a part (global or local)  the local axis of the part is not rotated so that a translation in wrong in 2 axis. Is there a way to solve it ?

I attached a test/demo file.