Towards a better Orientation tool

Started by hugo, February 29, 2016, 09:02:39 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

hugo

The geometry in the pic is about to fall over.  :'(
Is there a way to program a 3 point triangle onto
the geometry that would translate into shifting its
position so it sits on the floor?

Artur

Hi, I normally use the snap to ground tool and rotate using a local axis in KS.

It's a trial and error process but its the only process I know of.

HaroldL

In the latest webinar about workflow Esben Oxholm gives a great tip about getting your part to contact the ground. It is located here in the video. It may help for your part.

Artur

Thanks @HaroldL the webinar was very helpful.

hugo

Yes! Yes! I know ..... that's old school stuff. I thought programming wise we were going to enter the 21 century at some point in time. :) I'm not suggesting KS program a dynamics module that reacts to how imported geometry behaves under gravity. What I was suggesting : A 3 point triangle will always create a plane, that planes' orientation could be referring back to the existing orientation planes, such that the geometry could then be relocated to, glue to ground, glue to wall, glue to ceiling...... would that not be an elegant alternative?