Confederate G2 P51 Combat Fighter

Started by Despot, April 20, 2016, 11:42:35 AM

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Despot

Long time no post... learning new techniques etc etc...

Felt I had to try and up my game a little as some of the work I've seen on the forum lately by people like Tim, Esben and Magnus have been stunning :)

Scene preparation : Cinema 4D
Texture and image map creation : Substance Designer
Rendering : KeyShot 6
Post-processing : Adobe Photoshop

Thanks for looking

Regards

J

Magnus Skogsfjord

Quote from: Despot on April 20, 2016, 11:42:35 AM
..people like Tim, Esben and Magnus have been stunning..

That's some mighty names you include there. Thank you!

Anyhow, it looks awesome. Always exciting to see your work. Not personally a big fan of the green smoke, but the vehicle looks flawless (albeit a bit dark on my screen).

Chad Holton

Hi John! Great work as usual. How do you like substance designer? Be seeing more people use this on other websites and it looks interesting.

Despot

Thanks guys :)

QuoteHow do you like substance designer? Be seeing more people use this on other websites and it looks interesting.

For PBR texture creation it's crazy good, I have an Indie license for both Substance Designer and Painter, I pay a token amount each month for both software and unlimited access to their online database of shaders.

J

Josh3D

Hey John, may want to get some more insight from you regarding SP. Love what you're doing with it.

Despot

Hey Josh, thanks, yes - no problem with that, I'm already in contact with Rex :)

SteveTalkowski

Quote from: Despot on May 09, 2016, 10:07:36 AM
Hey Josh, thanks, yes - no problem with that, I'm already in contact with Rex :)

More this. :)

-Steve