Author Topic: Shelby Cobra  (Read 3845 times)

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Offline feher

Shelby Cobra
« on: June 24, 2016, 06:03:27 am »

It's been a long time since I did an animation. So I figured I better do one so I don't forget how to do
This animation sequence was created using KeyShot. I used the camera switch function to switch from angle to angle in one continuous animation.
Hope you enjoy this.
Data prep - Maya
Render Solution - KeyShot
Post - After Effects
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Offline Finema

Re: Shelby Cobra
« Reply #1 on: June 24, 2016, 08:27:07 am »
One word : Bravo !
really nice render and animation  ;)

Offline SebasDesign

Re: Shelby Cobra
« Reply #2 on: June 24, 2016, 09:27:24 pm »
I saw that scratched metal and wondered why make it scratched but oh man it does add a lot of realism... I have a question regarding the headlights; I'm going to model a Lamborghini miura and I don't know how to do the old school headlight glass... do i use a texture or  model the details??
Incredible camera angles too!


Offline Will Gibbons

Re: Shelby Cobra
« Reply #3 on: June 29, 2016, 06:24:15 am »
The texturing on that steering wheel! Awesome!