"Fish Bowl" Glass Material/Method

Started by phatty70, August 29, 2016, 04:50:11 AM

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phatty70

Been continuing to work on this model - back and forth between keyshot and Creo.  I've come to realize that Creo does an absolute horrible job of controlling surface normal direction - seems almost random.  For anyone having trouble - using the "flip normal" command in Creo for offending surfaces does the trick if the back is front of a surface :).

guest84672

I don't think we ever had any issues with normals when it comes to models from Creo. This surprises me.

phatty70

Quote from: thomasteger on September 01, 2016, 04:20:46 PM
I don't think we ever had any issues with normals when it comes to models from Creo. This surprises me.

I agree Thomas - been using keyshot for around 2 years now with no troubles until I started playing with this Surface Backside Mask Node.  Perhaps it's how I've created the underlying geometry as I'm working with a shrinkwrap of a complete vehicle.  Will continue to play around with this.

guest84672