Is there any way to set up materials in Max so that most of the settings come through?
I just started messing with it, and it looks like all of the materials come over as standard plastic (non-transparent) and the only thing that gets adjusted is the diffuse color.
Is that true?
Is there a type of material in Max that will come over with all converted values, so that my previews in the max viewport look decent, then when I head over to keyshot, nearly all of the settings I would need are already set up?
I know adding things more than just bitmap textures gets complex quickly. But I was hoping to be able to adjust some basic things like transparency, diffuse, roughness, IOR, disable IOR, etc. Basically all of the settings of a generic material.