Import a blender file to KeyShot

Started by Zvi, December 28, 2016, 07:28:10 AM

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Zvi

Is there a way to import a blender file to KeyShot?

TGS808

Export it as either an .obj, .3ds or .fbx.


Zvi

Quote from: TGS808 on December 28, 2016, 07:35:46 AM
Export it as either an .obj, .3ds or .fbx.
I imported it as fbx but everything went mess. It is a big scene. Obj is without the texture.

TGS808

Yes, obj is without the texture but wouldn't you want to add all your textures/materials in KeyShot anyway?

I'm not a Blender user but as far as I know, those are the only formats that Blender exports that KeyShot will import. KeyShot won't accept a native Blender file.

https://luxion.atlassian.net/wiki/display/K6M/Supported+File+Formats

Sorry that I'm unable to offer more assistance. Maybe someone else here can help out.

NM-92

I use .obj with different materials assigned for each piece so KS will recognize them as separate geometry. I do all texturing within KS.