White noise

Started by Zvi, January 05, 2017, 02:09:53 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Zvi

Quote from: Will Gibbons on January 06, 2017, 08:47:56 AM
Also, add some subtle roughness to your materials that are showing white spots, and make sure they have a material samples set to about 16. Your render samples should be good enough around 64. Make sure you have global illumination turned on. 10 Ray Bounces should be plenty.
Thanks Will, increasing the roughness really solved the problem of white noise. finally!

Will Gibbons

Quote from: Zvi on January 09, 2017, 09:49:42 PM
Quote from: Will Gibbons on January 06, 2017, 08:47:56 AM
Also, add some subtle roughness to your materials that are showing white spots, and make sure they have a material samples set to about 16. Your render samples should be good enough around 64. Make sure you have global illumination turned on. 10 Ray Bounces should be plenty.
Thanks Will, increasing the roughness really solved the problem of white noise. finally!

Glad to hear that!