Matching camera from Keyshot 6.1 into 3dsMax

Started by revel68, March 12, 2017, 01:52:20 PM

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revel68

Hi. I am trying to get a camera that I set up in Keyshot back in to 3dsMax and perfectly matched. 

I have tried this by hand by checking Absolute in Keyshot and then putting in the numbers where I can, but things are still off. 

The FOV seems to be off even though I matched the numbers

I am having trouble getting the angle of the camera. The information in Keyshot vs Max is pretty different there. I've been running searches and having trouble finding an easy conversion or way to figure this out.

Any help is appreciated. Thanks!