Emissive material casts shadows

Started by justindustrial, February 18, 2011, 08:50:30 AM

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justindustrial

Perhaps there's a tickbox that I just haven't noticed, but I am trying to use emissive primitives to dynamically light my scene, however the emissive objects cast some unwanted shadows. Perhaps future versions would have a completely transparent emissive material?

guest84672

Yes - it is on the list. The shadow comes from the light from the environment.