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Bugs made in VR

Started by mikedee, August 10, 2017, 03:15:28 AM

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mikedee

Hey Keyshoters,

some bugs for your entertainment - made with GravitySketch VR and rendered along with some Megascans items with Keyshot. Full project is here: https://www.behance.net/gallery/55438083/Pidliboti-VR-design-challenge

Behance links contains also the screenshots from VR if you are interested in.




Will Gibbons

I absolutely love these forms! Keep this coming. Great work!

Josh3D

Oh man, oh man, oh man. More of these. Please. Absolutely love it!

Despot

These are great, love the middle one... but have you sharpened the images in post ? I could be wrong but I'm seeing a lot of crystalline visual disturbances that are the telltale sign of over-sharpening. Please don't take this as a crit, still love this stuff

mikedee

Thanks for all the kind words!

Sharpening: Hell yeah, some of them were rendered in very low-res, as I they were produced daily during two weeks. I had to model them in VR and render them every day. So the decision was to spit them out as quickly as possible. Well, in the end, I've learned to like this rough "instagram" look and made it an intention. Hahaha ...

It seems that the whole idea is bit more viable than just a design etude. Hmm ... let's see what may happen to "Pidliboti" next. ;-)

cjwidd

Really creative kitbashing, nice work +1

Hossein Alfideh

Wow these are very nice!I love the first one!
great work!

Netraraj

One of the best thing I came across. The idea is really great.

Mohammed MOUYH