Author Topic: Material & Backplate Questions  (Read 1547 times)

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Offline evanstuart

Material & Backplate Questions
« on: January 05, 2018, 01:38:40 pm »
Hi all,

First time posting as I'm relatively new to Keyshot! I am in awe of the work by a very talented designer and am curious if anyone would know how to match the results of the attached renders. I am most interested in the "Speckled Plastic" look of the products and am curious about the possible set up or backplate that may have been used. Needless to say, I think the renders are simply superb and would love to be able to learn enough to achieve these myself, however, I think here is a better place to learn from than emailing him directly!

I am familiar with the material graph but not enough to create a similar material. Anyone mind showing me a possible/ similar material graph set up for such a speckled plastic look? Lastly, the backdrop. Is it more likely to be a "Vingnette" backplate of sorts or is it more complicated than that?

All work shown, belong to Dustin Lee and a link to his website can be found here -

All the best, and thanks in advance
« Last Edit: January 05, 2018, 01:51:03 pm by evanstuart »

Offline Will Gibbons

Re: Material & Backplate Questions
« Reply #1 on: January 08, 2018, 07:49:41 am »

You can achieve this speckled look using the procedural texture called 'spots' if you watch this webinar, you'll learn how to use that.

As for the backplate, you can use a white/light gray background and then vignette, but the vignette will be in front of your product. To avoid this, use a backplate. Either make one yourself, or download one from our Cloud Library. Learn about that here:

Happy KeyShotting!

Offline evanstuart

Re: Material & Backplate Questions
« Reply #2 on: January 18, 2018, 05:02:23 pm »
Hi Will,

Cant believe I'm only getting around to replying now! So sorry about that!

Thats great advice. Ill take it on board immediately. Thanks again!