wood floor materials

Started by rfollett, January 25, 2018, 02:38:46 AM

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rfollett

Looking on the KS cloud for wood floor materials and cant see many. I know I can find many jpg  textures out there but how to get them into a nice glossy floor with texture?

INNEO_MWo

The problem to upload a good wood floor material is about the textures. If you aren't the owner of the textures, you can't share them in the cloud.
You'll find several good resources for textures (e.g. Poliigon, Dosch Design, mtextures, ...)

Or just look into Esben's link collection.

rfollett

Thanks -  I understand.. what would be nice is a small tutorial on how to create a good wood floor material..

mattjgerard

Poliigon is totally worth checking out. Fantastic textures, they are a bit of work to figure out how to get them to look good, but totally worth the time. And they just revamped their website along with new pricing programs, so you don't have to get a year long subscription if you don't want to.

INNEO_MWo

Some Poliigon Textures / Materials can be found in the KS7 Content (https://www.keyshot.com/resources/downloads/assets/)

And in the attached example I used a good floor texture from DOSCH DESIGN (https://doschdesign.com/produkte/textures/Wood_Floor.html)
This is a screenshot if my KeyShot World 2017 - Presentation.


Hope that helps

Cheers
Marco


rfollett

Thanks Marco - I will give it a go!

INNEO_MWo

Quote from: rfollett on January 25, 2018, 07:53:12 AM
Thanks Marco - I will give it a go!

You can also start with a free texture. It is not my intention that you should by something. (maybe in the free sample section you'll find some helpful stuff https://doschdesign.com/samples.php)

rfollett

ok I have a question.. I have just installed the 700mb extra materials so now I have some Poliigon materials to play with. and also just watched this

https://www.youtube.com/watch?time_continue=39&v=_yj9zQ_oacY

in this video it suggests to changed the bump/normal to a minus number like -0.5 - if this is still true why are all the Poliigon materials still set to a positive ? confusing...





rfollett

Should I be able to get a material in KS that looks this good?

http://prntscr.com/i5u2a2

http://prntscr.com/i5u1xq

Mine still seems flat...


INNEO_MWo

#11
Quote from: rfollett on January 26, 2018, 02:26:28 AM
Should I be able to get a material in KS that looks this good?

http://prntscr.com/i5u2a2

http://prntscr.com/i5u1xq

Mine still seems flat...

The answer is simple - KeyShot does not support displacement maps like Blender. So we have to use a polygon modeler and modify the geometry with displacement maps and export it to KeyShot via .fbx or .obj.

In a future release of KeyShot we will (hopefully) get displacement maps - some day.


Cheers
Marco

rfollett

ok thanks Marco for all your help.