Hello!
I know, that might be an unusual question, but is there a way to import a Keyshot file to 3ds Max?
I‘m made set of renderings and I made the whole setup in Keyshot (camera, planes etc.). Now the client wants additional renderings with some grass surfaces, and since good looking grass is not really achieveable in KS, I thought I would do these surfaces in Max and post it into the KS renderings. But to do so, I would need the location of the objects and the camera.