Misalignment of cable in animation

Started by Livingstone, November 06, 2018, 07:54:57 PM

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Livingstone

Hi Keyshot guys,
I am using Keyshot7.3  with 3dsmax 2016.
I have a problem that can be a bug.
1st Bug
I animated a cable of an earphones but when it is imported in Keyshot the cable alignment is slightly different from the original in 3dsmax.
2nd Bug
If I render the static image the position of the cable is the same of the keyshot interface, but if I render as animation the position of the cable is also more misaligned than the one in the Keyshot interface.
Any solution to import the animation properly?

KeyShot

Can you share the model, so we can look at it? Perhaps, share it with support@luxion.com.

Livingstone

yes, I shared by email.
I tried to solve the problem with a point cache modifier to freeze the spline animation in a polygon point animation but nothing .