I`m super fresh KeyShot user - as for now I use trial version. In my work I use Cinema4D and Vray but as I do pretty similar renderings (to each other) and all of them are basicaly product shots, I though that I may a give try to keyshot. But as always, I have some problems about some issues, and who knows, maybe you can help me out:)
In my work I must use render passes. I need to separate some object elements from another. Is there any way to force KeyShot to use better AntiAliasing for Render Layers? If I render an object with Include Alpha option it has great antialiasing. But only if I put the same object into Render Layers, the same object has very ugly AA. I tried all three AA options, and unfortunately all looks bad. I know that I can use Defringe option in photoshop, but hello, we have 2019 year:D
2. Can I force KS to render Reflection pass along with specular? Or even render specualr as separately pass? As for now I deal this issue in a simple way: I just make a second render with pure black color and use this second render as Reflection / Specular layer in post process, but making second render is making my work harder:)
3. Can I use render layers for objects behind glass? In vray I could use All Channels option for refraction material, and if I set meterial or object ID for another object in render results I will see separated mask for this object (or material). Can I do this in KS?
Sorry for many question, but these ones are most imporant for me:)