Author Topic: How to affect the backplate a little less?  (Read 533 times)

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Offline figure1a

How to affect the backplate a little less?
« on: October 09, 2019, 05:01:34 pm »
I am rendering cars into backplates. I just noticed when I have car in the foreground in a landscape, the lighting is affecting parts of my backplate that in reality are very far away from the car (like a hill in the distance). How do I tell Keyshot to limit lighting effects to the immediate area around the car only?

Offline figure1a

Re: How to affect the backplate a little less?
« Reply #1 on: October 11, 2019, 11:25:27 am »
FYI, anyone else that was wondering about this, it's the Ground Size setting that determines how big the render area is.

Offline INNEO_MWo

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Re: How to affect the backplate a little less?
« Reply #2 on: October 11, 2019, 12:33:43 pm »
Just use a ground plane that is reduced to the area you need. You can use a gradient in the opacity channel of the ground material. Uncheck ground shadow in the environment settings and also uncheck ground illumination in the lighting settings.
This should work, if I understand your problem right?!

An example of you might help us tp help.

Cheers
Marco

PS: written in short form with a mobile