Author Topic: Opacity issues inside Volume Scatter  (Read 1075 times)

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Offline Berube

Opacity issues inside Volume Scatter
« on: January 16, 2020, 03:03:34 pm »
Hello everyone,

All my materials using an opacity map becomes solid inside a Volume Fog (Scattering Medium)?

If I shine a spot light at my card the opacity turns back on in the light pool area. Are lights "cutting" out volumes?

Anyone knows where I can modify the tracing settings to resolve this? 


« Last Edit: January 16, 2020, 03:54:46 pm by Berube »