Author Topic: Displacement animation  (Read 663 times)

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Offline Prof

Displacement animation
« on: January 20, 2020, 12:37:35 pm »
A client wants a squeezing effect animated... like squeezing a soft silicone ball. I'm thinking displacement should work for this, but I'm unclear how it would be done. Would this be possible? If so, I'd appreciate any help offered to point me in the right direction? Thanks.

Offline designgestalt

Re: Displacement animation
« Reply #1 on: January 20, 2020, 03:52:26 pm »
it is a bit unclear, what exactly you need to do, but this sounds very much like deformation ...

you canĀ“t do any deformation within Keyshot !
This would need to be done in another software (i.e. Houdini, Blender etc ...) and then re-imported to render in Keyshot ...

cheers
designgestalt
« Last Edit: January 21, 2020, 03:56:38 am by designgestalt »

Offline Prof

Re: Displacement animation
« Reply #2 on: January 21, 2020, 12:20:52 pm »
After taking a look at Esben Oxholm's Keyshot webinar 76 on displacement, I thought it might be possible to use a radial map to animate a flexible material. I did a bit of testing and it works... kind of. I can't get the mapping right. I don't have the knowledge to make it work so... unless one of you guru's are up to the challenge, I'm going to end the effort.

Offline designgestalt

Re: Displacement animation
« Reply #3 on: January 23, 2020, 01:34:16 am »
hello Prof,
again, if you share some more information, there might be a possibilty, someone has a good idea ...
share some screengrabs, show a short animation ...
cheers
designgestalt

Offline Justin A

Re: Displacement animation
« Reply #4 on: May 05, 2020, 03:15:46 pm »
We have a great video on using video maps and the displacement node to create the effect of deformation animation.
Here is the link: https://www.youtube.com/watch?v=pvNkfuAoonU

Let me know if this helps with what you are trying to accomplish.

Justin,
Luxion Support

Offline fercadista

Re: Displacement animation
« Reply #5 on: May 28, 2020, 12:46:58 pm »
There is a possibility to import a character's FBX animation into Keyshot