How to Model and Render a SciFi Pedestal in 3dsmax 2020 and KeyShot part 02

Started by Christopher, June 23, 2020, 10:39:22 AM

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Christopher

Hi guys, what's up!?
This tutorial is about how to model a pedestal in Autodesk 3dsmax 2020 (Just the high resolution subdivided model, no low resolution or game resolution, no UV unwrapping, and no texturing). After that, I went to the Luxion KeyShot 8  to render some colors and materials to get some render passes and finally I composite all the render passes and a little bit post-productions in Adobe Photoshop CC 2019. This tutorial is not for beginners. I have a plane to model 100 pedestals. I hope I will not die. ;) Cheers

https://www.youtube.com/watch?v=9mtNUjWPzJA&t=75s


Christopher


Josh3D