Hi, just checking back here and see some helpful replies, thanks.
But, no, exploding in ProE first is definitely not an advantage as just as you describe, if you want to move one part because of lighting etc then every material has to be reapplied. Quite often you want to make a series of exploded views, to show, well, sort of a sequence of assembly etc, in which case, you have to reassign every material - really dull and a dreadful workflow, more like workdam and start again.
So, OK, if I import the parts separately, how on earth do I get them to share the same origin when they come into Keyshot? Even though I build my ProE assemblies so that every part shares the identical assembly origin, the parts import all over the show in Keyshot - is there any way to control this?
Re the advice to use STEP IGES or OBJ, which is best? Pros and cons of any of these? Which is quickest to import? What represents 'best practice' please?
Thanks
Stephen