Color correctors cannot connect to bump...

Started by Cetraiz, October 21, 2020, 02:31:59 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


I know it is how Keyshot works right now but I just not understand why we cannot adjust/modify a texture and then plug the result into the bump input of the shader...
It is a basic or even necessary feature of any node shader editor in my opinion...

Is there any work around/solution ?


I do have a tag and the pics were taken near Flagstaff, AZ.  Well see how he finishes out but hes looking ok so far.  There were a few more on the camera but not quite like this one.