GPU Realtime view

Started by jacobpechacek333, December 29, 2020, 07:31:51 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


Hi All,

I am currently using Keyshot 10 on my system which has an Intel core i7-10875H CPU, 32 gigs of RAM as well as an Nvidia Quadro RTX 5000. The concern I have is that when I am moving around my model or changing its material, keyshot says it's only using 1.8 gigs of my 16 gigs of GPU memory. Is there a way to boost the realtime view usage of my GPU? I currently also have all my drivers up to date as well.

Anindo Ghosh

The GPU usage depends on the number of curves, the amount of texture memory needed, and other GPU-specific data within your model. KeyShot is not using any less GPU memory than it needs.

If you want to watch your GPU memory utilization go up, add a Fuzz geometry to one of the materials in your scene, increase the Max Curves limit to a big number (30 million in my attached example), and play with the fuzz parameters.

If I were to increase the fuzz density in my example by just another 100, to 700, it would generate an "insufficient GPU memory" error and fall back to CPU mode.