Hello guys,
I have a scene that looks fine on my screen and when I render it at 1000x1000 it renders fine. But as soon as I increase the resolution above that, like, 2000px or 5000px. It renders totally different. Colors get messed up some how. I wonder if the Curvature texture will maintain the same aspect ratio when the image rendering is bigger in size. Do you think that's what causing the problem? So do I have to change the Curvature Cutoff and radius based on the final render size if this is the issue?
I will attach only a part of the image and the simple material graph.
Cheers!
Abed