Started by archz2, January 16, 2022, 12:34:45 AM
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Quote from: mattjgerard on January 18, 2022, 06:47:00 AMYou need to look at the tesselation of your models, the efficiency of your polygon budget, get more GPU's, or employ one of the many rendering services. All those are much more viable and much less painful ways of solving your issues than trying to learn a new render engine. This is from me having worked with a half dozen in the past, every time i had to / wanted to switch from ProRender/Octane/MentalRay/etc was a HUGE lift. Nothing is the same between them all.