Author Topic: Studios are deleting multimaterials  (Read 875 times)

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Offline davetwo

Studios are deleting multimaterials
« on: March 07, 2022, 07:04:23 am »
I have inherited the a file from someone else with various studios included showing different product finish variations.
When I try to make a new studio using the same product finish variations Keyshot is giving me errors and removing some or all of the multi-materials on the product. Is this just KS being buggy? (The Multi-Material tickbox is on in the Studios panel)

Offline INNEO_MWo

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Re: Studios are deleting multimaterials
« Reply #1 on: March 07, 2022, 11:24:57 am »
May you please provide some more information?
Which version of KeyShot on what OS do you use?
Which version created the scene?

Offline davetwo

Re: Studios are deleting multimaterials
« Reply #2 on: March 08, 2022, 12:34:14 am »
Using KS11 on Windows 10. I guess the project was originally created in KS10.

The materials reference AxF files. There are no 'missing asset' errors on opening the files. Just critical errors removing the multi-mterials whan I create a new studio.

I think KS may be losing the link to the AxF materials (they are unpacked in the same location as the .bip file). But KS doesn't seem to have a proper texture manager so I can check/relink assets?

Offline DT

Re: Studios are deleting multimaterials
« Reply #3 on: March 10, 2022, 04:51:06 pm »
If you recreate (not duplicate) the studios do they still lose the multi-material?