Author Topic: Rendering is jagged and nurb rendering is not working.  (Read 1267 times)

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Online TGS808

Re: Rendering is jagged and nurb rendering is not working.
« Reply #15 on: September 20, 2022, 12:06:04 pm »
Glad it worked :) Also, millions of polygons is probably overkill for a model like this. Your model will probably look absolutely fine with 1/10th of that.

edit: to elaborate a bit further, the last time this happened to me was with an imported .stl file, they sometimes have missing smoothing info (if they have it at all), and you can fix that by recalculating the normals in keyshot.

This isn't my model. It's NineAmulets. I was just trying to help him out but upon reading your suggestion, had to try it out for myself (using his model). Hopefully he stops back in to see your tip.

Offline NineAmulets

Re: Rendering is jagged and nurb rendering is not working.
« Reply #16 on: September 20, 2022, 01:59:57 pm »
Thanks! I think there is something wrong with my mode after all. Even though the model has more than 21 million polygons, it is still jagged. But after playing around with the edit normals, I got a sharper and smooth image with fewer polygons.