Author Topic: Human skin test  (Read 7366 times)

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Offline Tiho Ramovic

Human skin test
« on: March 11, 2012, 11:57:49 am »
Just some human skin tests  :)

Offline PhilippeV8

Re: Human skin test
« Reply #1 on: March 11, 2012, 01:20:10 pm »
good !

Offline CAClark

Re: Human skin test
« Reply #2 on: March 12, 2012, 05:47:39 am »
Good start, but for my money the pores are a little heavy and the over all consistency looks a little waxy. Great start, skin is always a tricky one in any renderer.

Cheers!

guest84672

  • Guest
Re: Human skin test
« Reply #3 on: March 12, 2012, 06:37:40 am »
Looks really good. Where is the model from?

Offline Tiho Ramovic

Re: Human skin test
« Reply #4 on: March 12, 2012, 06:53:50 am »
Thanks guys!
@CAClark: Glad you liked it! I was afraid that it is too waxy looking, I will try to fix that.

@Thomas: Thank you! Model is from DAZ 3d.

guest84672

  • Guest
Re: Human skin test
« Reply #5 on: March 12, 2012, 07:39:13 am »
Very cool. The eye in the first image looks a bit to "solid", other than that, awesome job.

Offline Josh3D

Re: Human skin test
« Reply #6 on: March 12, 2012, 08:34:16 am »
Wow.... did I say wow. Looks great tiho!

Offline feher

Re: Human skin test
« Reply #7 on: March 12, 2012, 06:10:26 pm »
Very nice skin ! That looks very nice. Fix that eye. I know this is about the skin but that eye freaks me out.....lol
Really great work as always.
Tim

Offline Tiho Ramovic

Re: Human skin test
« Reply #8 on: March 15, 2012, 05:37:43 am »
Thank you Tim  ;)
Hahaha now when you mentioned it, when i look to the eyes it freaks me out too
It will be fixed

Offline Shawn

Re: Human skin test
« Reply #9 on: March 25, 2012, 06:23:06 am »
Those nasty green seams seen in your second photo on the shoulder between the strap and lock of hair) makes the translucent material useless for models using more than one material map ( Daz models).

Online KeyShot

Re: Human skin test
« Reply #10 on: March 25, 2012, 10:48:06 am »
I think the skin is a bit too translucent, which makes it look a bit like wax. The skin is also too smooth (you need a good bumpmap to represent the pores).

Offline Josh3D

Re: Human skin test
« Reply #11 on: March 26, 2012, 07:51:44 am »
Tiho, on the blog post I put up about this, a commenter noticed the seam at the shoulder. You can get rid of this by selecting both pieces (arm and torso), right-click, then select 'Link material'.

Offline ehrez

Re: Human skin test
« Reply #12 on: February 05, 2015, 05:59:32 am »
Tiho, on the blog post I put up about this, a commenter noticed the seam at the shoulder. You can get rid of this by selecting both pieces (arm and torso), right-click, then select 'Link material'.
Link material dose not work because shoulder and torso have different texture! and im still have this problem yet