HDRI Environment 'Composite' Renders

Started by Despot, August 05, 2012, 05:18:18 AM

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Despot

Hi

These are my first renders where the HDRI environment is completely visible - I have kept away from these types of composite shots as I know how notoriously difficult they are to get right, even though sometimes Keyshot makes it easy...

So here are a couple of the same model using different HDRI's with wildly different times of day (day and dusk) - I feel comfortable showing these as I don't think they are too bad.

One trick I have learnt which is really useful and makes sense physically for heavy objects with tyres, is to manually drop the model into the 'floor' slightly, thereby giving the illusion of weight. unfortunately I forgot to do this on the first image...

The model is an A4 SkyHawk and credit for modelling and texture mapping goes to Anders Lejczak

The HDRI, Keyshot materials and placement and rendering are my work... the original renderings are considerably larger, but resizing hides a multitude of sins  ;)

Thanks for looking

J




Dylan


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