Ground indirect Illumination

Started by Despot, September 18, 2012, 04:19:33 AM

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Despot

Hi There

Can somebody tell if 'Ground indirect illumination' is turned on by default for the final output renderer irregardless of it being flagged on or off for the real time renderer ?

Im asking in relation to issues regarding colour bleeding...

Do I also have to increase the Global Illumination value to greater than 1 to have a more pronounced effect ?

Thanks

J


guest84672

See response to my e-mail. KeyShot is WYSIWYG - turned off in realtime means turned off in the final rendering.

Despot

Thank you for the swift response Thomas

But can I get a more visible colour bleed by increasing the GI or Ray Bounces parameter ?

J

guest84672

This will have nothing to with it. Color bleed will much depend on the lighting environment.