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Tempus Fugit

Started by Despot, December 17, 2012, 06:34:29 AM

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Despot

Thanks for looking...

original Modo modelling by SteveR

Additional changes/modelling by me

J

guest84672

Excellent - love the scratches. Is there a glass surface covering the face?

Despot

Thanks Thomas... No, the cover has been removed

J

guest84672

Figured as much - would be nice to see with cover.

PhilippeV8

I would give the sidewall a little more roughness ... the reflection of the map in it makes it rather invisible, taking away the depth of the watch ... Just a thought ;)

Despot

Philippe : must be your eyes mate  ;)

Cheers

J

feher

My Favorite from you. This is a really nice image.
It's a keeper in my book.
Thanks for sharing.
Tim

Despot

Thanks Tim, much appreciated...

Philippe: I take on board your comments, perhaps you could be right, I did play with the roughness value and had it a little higher then changed it after looking at reference images...

PhilippeV8

Bio > the very first look I had at it, I didn't notice the depth of the watch at all.  That's why I say that.  Perhaps adding a bit of shadow below on the map could help just the same to make the watch as a whole pop more.
Don't get me wrong, it's a very nice render with nice detail and nice textures and a cool backdrop .. it's just that the very first look I had, I didn't understand the whole object .. it took me a second or 2.

diamond


Despot

Here's another render with the glass lid in place and the gold roughed up a little...

Also, this one is straight out of KS - no colour correction

Cheers

J

PhilippeV8


guest84672


fario

#13
hi, you should, in my opinion, push a little gamma setting.

and reduce the overall brightness.

As you get more white dial.

Despot

I didn't want a bright white dial, I'm happy with it as it is thanks...