Author Topic: Aquarium box  (Read 15699 times)

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Offline DriesV

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Aquarium box
« on: August 08, 2013, 03:44:35 am »
Darn, KeyShot caustics are just TOO much fun. :)

I used fractal noise for the water plane bump.
I put a point light (no IES) above the water surface and also one behind the orange ball to act as a fill light.
No HDRI. Really fast realtime rendering.

It's really amazing that just 1 year ago I didn't even dream of doing this in KeyShot...

Dries

Offline TpwUK

Re: Aquarium box
« Reply #1 on: August 08, 2013, 03:59:19 am »
It is good fun isn't it ... I am busy playing with IES at the moment but only have a few hours left on the demo license, I have asked to be a 4.2 beta tester but not heard from KS on that score ... :( but I will be posting a few renders and a link to a scene if you want to play with it later. I got my new chip installed yesterday too, 8 cores are more fun as well - lol Any way enough of me prattling on, good exercise and render again Dries, well done sir

Offline edwardo

Re: Aquarium box
« Reply #2 on: August 08, 2013, 05:13:01 am »
I foresee some underwater shots coming soon....

Offline abedsabeh

Re: Aquarium box
« Reply #3 on: August 08, 2013, 06:01:03 am »
Cool!

Offline DriesV

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Re: Aquarium box
« Reply #4 on: August 08, 2013, 06:23:34 am »
Found some inspiration in GOLD from SX (Belgian indie pop band...).


Dries

Offline DriesV

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Re: Aquarium box
« Reply #5 on: August 08, 2013, 07:39:58 am »
The obligatory 'fish in tank' shot.
Fish model from GrabCAD.

Dries

Offline TpwUK

Re: Aquarium box
« Reply #6 on: August 08, 2013, 07:50:11 am »
a set of goggles and a well bitten flipper added to that scene would suit that grinning fish perfectly - lol

nice work again Dries

Martin

Offline abedsabeh

Re: Aquarium box
« Reply #7 on: August 08, 2013, 10:12:31 am »
Maybe a chattering fish with few water bubbles:) Nice!

Abed

Offline Ryno

Re: Aquarium box
« Reply #8 on: August 08, 2013, 11:01:33 am »
Are the ripples just simply a bump map? If bump maps like that affect the caustics then colour me impressed!

Offline DriesV

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Re: Aquarium box
« Reply #9 on: August 08, 2013, 11:04:12 am »
Yes, the water geometry is a simple flat surface and the bump map is a procedural texture (fractal noise).

Dries

Offline DriesV

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Re: Aquarium box
« Reply #10 on: August 08, 2013, 11:11:27 am »
A bunch of GrabCAD fish is a (too tiny) tank.
A wonder who eats who first... :)

Dries

Offline DriesV

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Re: Aquarium box
« Reply #11 on: August 08, 2013, 11:39:01 am »
Just dimmed a few lights.
The only active light source in this shot is a point light that acts as the anglerfish's 'lure light' (+emissive sphere to make the light source visible).

Dries

Offline Speedster

Re: Aquarium box
« Reply #12 on: August 08, 2013, 12:52:18 pm »
These are insane!  Are you taking your meds?  Kidding aside, I doubt that even the Luxion Team realized where all of this would go.  Wow!

Would this work if the tank was clear glass and there was a backplate?

Bill G

Offline Jeff Hayden

Re: Aquarium box
« Reply #13 on: August 08, 2013, 02:39:40 pm »
Dries, you are always taking it to the next level. I love it.

Offline DriesV

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Re: Aquarium box
« Reply #14 on: August 09, 2013, 01:17:39 am »
Thanks, guys! ;)

...
Would this work if the tank was clear glass and there was a backplate?
...

It does work.
I used a solid color backplate (KeyShot library: electric blue) and a ground plane.
This was rendered in 15 minutes on 6 cores. Advanced settings: 32 samples, 16 ray bounces, anti aliasing 5, caustics 100. Not too shabby a performance, I think. :)

Dries