Samples for Area Light Diffuse... When to increase?

Started by DriesV, August 28, 2013, 01:24:47 PM

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DriesV

The Area Light Diffuse material has a samples parameter.
Tonight I rendered a scene with an area light (sphere) as the primary light source.

I rendered it for 10 minutes (realtime) with different sampling levels for the area light:
*16 samples
*64 samples

Both renders look very much alike. The quality of the 64 samples render doesn't seem to be much better. I can't find any trace of this in the KS manual.

When and/or why should I increase the samples on area lights?

Dries

PhilippeV8