Incidence in Keyshot?

Started by Mr_Brasdebebe, October 03, 2013, 12:59:59 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Mr_Brasdebebe

Hi everyone!
I was wondering if there is a way to have incidence in Keyshot?
I have to create a oil rubbed bronze material and I think that it is the only way to reach my goal...
Thank you all!

Here an example of what I try to do:

Mr_Brasdebebe

Ok.. I'll assume nobody knows how to recreate this texture.. Thanks :(

richardfunnell

My recommendation would be to emulate this effect using two renderings and some Photoshop/GIMP work. Use this thread (and BM's great work!) as inspiration:

http://keyshot.com/forum/index.php/topic,6356.msg29997.html#msg29997

Chad Holton

Sorry, Philippe - Seems we were caught up in a little drama.  ::)  Welcome to the forum, BTW!

evilmaul

not sure what you mean by 'incidence' in this specific case but to me just a proper texture work should get you the same result or close enough to what is in that pic that you attached.

Mr_Brasdebebe

Thanks you for your answers!
I am searching a way of texturing the edges of my model (copper like color) onto the brushed metal...
Is there a way to only render the edges so I would do three renders 1.copper texture, 2. brushed metal and 3. my model's edges has an mask?
After that I would be able to comp it in photoshop.

Thanks! :)

PhilippeV8

Sure!

That was my thought .. didn't get around to posting it yet.
Give the rounded fillet edges in your CAD program a different color.  They should show up in KS as separate faces to which you can aply a different color.  Also in a clown-pass they should give you a selectable area.

Mr_Brasdebebe

Thank you all for your tricks I thing I got it !  :)

Chad Holton

That turned out real nice! Thanks for sharing.