Ok, so it imports the texture, but doesn't account for the "position" of the texture where you can move/scale/skew/distort the image on a surface. The only way to "bake" these edits into an indivudual copy or a single texture for that specific surface is to "make unique texture" inside sketchup (which will crop the used image as well). Having to do this for every textured surface individualy could be a long work ...
Anyway, thnx for the heads up !
I start looking for a different approach.